/*
 *  ME218_8x8_charset.h
 *  330AM
 *
 *  Created by Rick Miley on 3/31/11.
 *  Copyright 2011 __MyCompanyName__. All rights reserved.
 *
 */


#ifndef ME218_CHARSET_FILE		// make sure CLUT header file is included only once
#define ME218_CHARSET_FILE

#include <avr/pgmspace.h>


#define PROGMEM_XXX __attribute__((section(".progmem.miley")))
#define	prog_uchar_XXX unsigned char
#define	prog_uint16_t_XXX int  



static unsigned char		OffScreenGameSlate[8][8];

volatile static unsigned long		_quick_ticks;


#endif


